Alpha 0.4


-Defender Nerfed same difficulty on HRL but lowered on TRL - VRL

-Score Formula changed now depends more on difficulty than on raiders.

-Item Chances chnaged

-MBD cant be cheesed anymore by hitting both keys

-Void Entity cant be cheased anymore by hitting it before the fight.

-Void Entity Blue berry attack now has 3 waves star wars and fidget waves adjusted

-Void Entity has longer CD between attacks and scales with difficulty

-Void Entity has now invulnerable phase with an attack indication before a phase beginns

-Player HP buffed in void Fight

-Game now tells The player if he got Promoted

-You cant skipp the message after the void Fight anymore (so no accidental skipps)

-Spooky play area has been moved up a bit

-Player in spooky room has now a different hitbox (smaller)

-Changed the floortiling in the golem room to fit with the grid size

-You can now press any key in the start screen to get to the main screen (mouse 1 and 2 also work)

-Slime room changed 1 segement,  removed 1 and added 2

-Oryx Room: the player is now faster

-Oryx Room Ball now gets faster when destroying a spawner

-Also huge Thanks to Curielle and betterrome for testing!!

Get The Pubhalls Experience

Leave a comment

Log in with itch.io to leave a comment.