Alpha 0.7.0
-Changed some sprite settings
-Golem cant spawn in the top left corner
-Changed text in golem room
-Fixed weired movement behavior in spooky room
-Golem room new followers dont spawn in as the original sprite
-Player can now move in every direction at the start of the golem room
This is now indicated as by the player sprite
-Reduced amount of rings on high difficulties and buffed amount of rings on low difficulties in the spooky room
-Slightly incresed the ring frequency on high difficulties
-Nerfed base speed of the ball in oryx room
-Crusade will now show at the start of the game
-Player now only starts shooting when the crusade starts moving
-Fixed Bug That player could exit game when demoted to prevent it
-Raiders cant speak when all of them are dead
-Ball in oryx Room cant get stuck inside the player anymore
-Demotion Chance now scales with difficulty
-Chance on Crusade Drags in Sadlyfe runs dobbled
-Void entity invulnerable lenght adjusted
-Void Message Is skipable again after 1.2 secs
-Expanded message Input parser
-More message functions added / expanded
-Added balance patch event
-Added stupid question event
-Increesed chance on leechers
-Added a leacher return to group event
-Leachers can only happen if the player wasnt at MBD yet
-Huge thanks to all the testers
Get The Pubhalls Experience
The Pubhalls Experience
More posts
- Release 1.0.3Mar 02, 2020
- Release 1.0.2Mar 02, 2020
- Update 1.0.1Mar 01, 2020
- ReleasedMar 01, 2020
- Alpha 0.7.1Feb 29, 2020
- Alpha 0.6.0Feb 28, 2020
- Alpha 0.5.0Feb 27, 2020
- Alpha 0.4.1Feb 26, 2020
- Alpha 0.4Feb 26, 2020
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