Alpha 0.7.0


-Changed some sprite settings

-Golem cant spawn in the top left corner

-Changed text in golem room

-Fixed weired movement behavior in spooky room

-Golem room new followers dont spawn in as the original sprite

-Player can now move in every direction at the start of the golem room
This is now indicated as by the player sprite

-Reduced amount of rings on high difficulties and buffed amount of rings on low difficulties in the spooky room

-Slightly incresed the ring frequency on high difficulties

-Nerfed base speed of the ball in oryx room

-Crusade will now show at the start of the game

-Player now only starts shooting when the crusade starts moving

-Fixed Bug That player could exit game when demoted to prevent it

-Raiders cant speak when all of them are dead

-Ball in oryx Room cant get stuck inside the player anymore

-Demotion Chance now scales with difficulty

-Chance on Crusade Drags in Sadlyfe runs dobbled

-Void entity invulnerable lenght adjusted

-Void Message Is skipable again after 1.2 secs

-Expanded message Input parser

-More message functions added / expanded

-Added balance patch event

-Added stupid question event

-Increesed chance on leechers

-Added a leacher return to group event

-Leachers can only happen if the player wasnt at MBD yet

-Huge thanks to all the testers

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